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AP Physics 1 - Unit 1 Review - Kinematics - Exam Prep

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Introduction and Initial Considerations: Sig Figs and Conversions

Q1. Why is understanding unit conversions considered more important than strict adherence to significant figures in the context of AP Physics 1, according to the lecture?

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The lecture suggests that unit conversions are more crucial because they directly impact the ability to solve physics problems accurately and understand the relationships between different physical quantities. While significant figures are important in general scientific practice, the AP Physics 1 exam does not heavily emphasize them, allowing students to focus on the core physics concepts and problem-solving strategies.

Introduction and Initial Considerations: Sig Figs and Conversions

Q2. Describe the general process of converting units, using the example from the lecture (kg/m³ to g/cm³) as a guide. What is the underlying principle that makes this process valid?

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The process involves multiplying the original quantity by conversion factors that are equal to one. In the example, kg/m³ is multiplied by (1000 g / 1 kg) and (1 m / 100 cm)³, where each fraction equals one. This allows for the cancellation of unwanted units and the introduction of desired units without changing the value of the original quantity.

Introduction and Initial Considerations: Sig Figs and Conversions

Q3. A student claims that when converting from a larger unit to a smaller unit (e.g., meters to centimeters), the numerical value will always decrease. Is this statement correct? Explain why or why not, and provide an example to support your answer.

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The statement is incorrect. When converting from a larger unit to a smaller unit, the numerical value will increase because it takes more of the smaller unit to represent the same quantity. For example, 1 meter is equal to 100 centimeters; the numerical value increased from 1 to 100.

Vectors vs. Scalars, Vector Representation, and Displacement

Q4. A student walks 5 meters East, then 3 meters North. Explain why the total distance traveled and the magnitude of the displacement are different, and calculate each value.

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Distance is the total path length traveled, so the distance is 5m + 3m = 8m. Displacement is the change in position, a vector from the starting point to the ending point. The magnitude of the displacement is found using the Pythagorean theorem: sqrt(5^2 + 3^2) ≈ 5.83m.

Vectors vs. Scalars, Vector Representation, and Displacement

Q5. A common misconception is that if an object's speed is constant, its velocity must also be constant. Explain why this is not necessarily true, providing an example.

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Velocity is a vector quantity, meaning it has both magnitude (speed) and direction. An object can have constant speed but changing velocity if its direction is changing. For example, an object moving in a circle at a constant speed has a changing velocity because its direction is constantly changing.

Vectors vs. Scalars, Vector Representation, and Displacement

Q6. Imagine you are instructing someone on how to represent a force vector of 50 Newtons at an angle of 30 degrees above the horizontal on a diagram. Describe the steps you would take to accurately represent this vector.

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First, establish a scale (e.g., 1 cm = 10 N). Then, draw an arrow starting from the origin. The length of the arrow should correspond to the magnitude of the force based on your scale (e.g., 5 cm). Finally, use a protractor to ensure the arrow is drawn at an angle of 30 degrees above the horizontal axis.

Displacement, Speed, and Velocity

Q7. Imagine a runner completes one lap around a 400-meter track, finishing at the exact same spot they started. What is the runner's displacement, and how does this differ from the distance they ran? Explain the significance of this difference in understanding motion.

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The runner's displacement is zero because their final position is the same as their initial position. The distance they ran is 400 meters. This difference highlights that displacement only considers the change in position, while distance considers the total path traveled, regardless of direction.

Displacement, Speed, and Velocity

Q8. A common misconception is that displacement and distance are always the same. Describe a scenario where the magnitude of the displacement is equal to the distance traveled, and explain why this is the case. Then, describe a scenario where they are different, and explain why.

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If a car travels 10 meters in a straight line without changing direction, the magnitude of its displacement is equal to the distance traveled (10 meters) because the path is a straight line. However, if the car travels 10 meters forward and then 5 meters backward, the distance traveled is 15 meters, while the magnitude of the displacement is only 5 meters because it is the straight line distance from start to finish.

Displacement, Speed, and Velocity

Q9. Explain why displacement is considered a vector quantity, and provide a real-world example to illustrate the importance of considering both magnitude and direction when describing an object's displacement.

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Displacement is a vector quantity because it has both magnitude (the distance between the initial and final positions) and direction. For example, saying a hiker's displacement is 5 km is incomplete; we need to specify the direction (e.g., 5 km North) to fully describe their change in position. Without the direction, we don't know where the hiker ended up relative to their starting point.

Average Speed, Average Velocity, and Instantaneous Velocity

Q10. Explain the difference between average speed and average velocity using a real-world example. Why is it important to distinguish between these two concepts?

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Average speed is the total distance traveled divided by the time taken, while average velocity is the displacement (change in position) divided by the time taken. For example, if a car travels 10 km east and then 10 km west in one hour, its average speed is 20 km/h, but its average velocity is 0 km/h. It's important to distinguish them because velocity considers direction, which is crucial in many physics problems.

Average Speed, Average Velocity, and Instantaneous Velocity

Q11. A common misconception is that instantaneous velocity is simply the average velocity calculated over a very short time interval. Explain why this is an oversimplification and how instantaneous velocity is more precisely defined.

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While instantaneous velocity is related to average velocity over a short time interval, it's not simply the average velocity. Instantaneous velocity is the limit of the average velocity as the time interval approaches zero. Mathematically, it's the derivative of the position function with respect to time, representing the rate of change of position at a specific instant.

Average Speed, Average Velocity, and Instantaneous Velocity

Q12. Imagine a car moving in a circle at a constant speed. Does the car have a constant average speed? Does it have a constant average velocity? Explain your reasoning.

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The car has a constant average speed because the distance it travels around the circle increases linearly with time. However, the car's average velocity over a complete circle is zero because its displacement is zero (it returns to its starting point). Over a portion of the circle, the average velocity would be non-zero, but its direction would be constantly changing.

Acceleration: Average and Instantaneous

Q13. Explain the difference between average acceleration and instantaneous acceleration, and provide a real-world scenario where understanding this distinction is important.

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Average acceleration is the change in velocity over a time interval, while instantaneous acceleration is the acceleration at a specific moment. For example, in a car crash, the average acceleration over a few seconds might seem survivable, but the instantaneous acceleration at the moment of impact could be deadly.

Acceleration: Average and Instantaneous

Q14. A common misconception is that if an object's velocity is zero, its acceleration must also be zero. Explain why this is not necessarily true, providing an example.

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This is incorrect because acceleration is the rate of change of velocity, not the velocity itself. An object can have zero velocity at a specific instant while still experiencing acceleration. For example, a ball thrown straight up has zero velocity at its highest point, but its acceleration due to gravity is still acting downwards.

Acceleration: Average and Instantaneous

Q15. Imagine a car is traveling at a constant velocity of 20 m/s. What is its average acceleration over any time interval? What is its instantaneous acceleration at any point in time? Explain your reasoning.

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The average acceleration is 0 m/s² because the velocity is constant, meaning there's no change in velocity over any time interval. Similarly, the instantaneous acceleration is also 0 m/s² at any point in time because the velocity isn't changing at that specific moment either.

Uniformly Accelerated Motion (UAM) Equations and Variables

Q16. A student claims that the UAM equations can be used even when the acceleration is changing, as long as you use the average acceleration. Explain why this is incorrect and what you would need to do instead if the acceleration is non-uniform.

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The UAM equations are derived under the assumption of constant acceleration. Using the average acceleration in a situation with non-uniform acceleration will not accurately represent the motion at any specific instant. Instead, calculus-based methods (integration) are required to determine displacement and velocity when acceleration varies with time.

Uniformly Accelerated Motion (UAM) Equations and Variables

Q17. Imagine a scenario where a ball is thrown upwards. Describe how you would define the positive and negative directions, and how this choice affects the signs of initial velocity, final velocity (at the peak), acceleration, and displacement (from the initial point to the peak).

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If we define upwards as positive, the initial velocity is positive. At the peak, the final velocity is momentarily zero. Acceleration due to gravity is always downwards, so it's negative. The displacement from the initial point to the peak is positive because the ball moved upwards.

Uniformly Accelerated Motion (UAM) Equations and Variables

Q18. A car accelerates from rest to a final velocity 'v' in time 't'. Using only one UAM equation, derive an expression for the displacement of the car during this time. Explain your reasoning.

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We can use the equation: displacement = 1/2 * (v_f + v_i) * t. Since the car starts from rest, v_i = 0. Therefore, the displacement is 1/2 * v * t. This equation is suitable because it directly relates displacement to final velocity, initial velocity, and time, all of which are given.

Freefall and Applying UAM Equations

Q19. A student claims that an object thrown upwards experiences zero acceleration at the peak of its trajectory because its velocity is momentarily zero. Explain why this statement is incorrect, and what the actual acceleration is at that point.

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The student's statement is incorrect. Acceleration is the rate of change of velocity, not the velocity itself. Even though the velocity is zero at the peak, the object is still under the influence of gravity, resulting in a constant downward acceleration of approximately 9.81 m/s² (or 10 m/s² for AP Physics).

Freefall and Applying UAM Equations

Q20. Describe a scenario involving freefall where choosing the correct sign (positive or negative) for the initial velocity is crucial for solving a UAM equation accurately. Explain why the sign matters in this context.

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Consider a ball thrown downwards from a cliff. If we define the downward direction as positive, the initial velocity should be positive. If we define upward as positive, the initial velocity is negative. Choosing the incorrect sign will lead to an incorrect calculation of the final velocity or the time it takes to reach the ground, as the equations rely on consistent directional representation.

Freefall and Applying UAM Equations

Q21. A ball is dropped from a height of 'h' meters. How would the time it takes to reach the ground change if the acceleration due to gravity were doubled? Explain your reasoning using the UAM equations.

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Using the UAM equation d = v₀t + (1/2)at², since v₀ = 0, we have h = (1/2)at². Solving for t, we get t = sqrt(2h/a). If 'a' is doubled, the time 't' becomes t = sqrt(2h/2a) = sqrt(h/a), which is 1/sqrt(2) times the original time. Therefore, the time would decrease by a factor of sqrt(2).

Motion Graphs: Position vs. Time, Velocity vs. Time, and Acceleration vs. Time

Q22. Imagine an object moving with constant positive acceleration. Sketch the position vs. time, velocity vs. time, and acceleration vs. time graphs for this motion. Explain how the relationships between the slopes and areas of these graphs demonstrate the object's motion.

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The position vs. time graph would be a curve with increasing positive slope (representing increasing velocity). The velocity vs. time graph would be a straight line with a positive slope (representing constant positive acceleration). The acceleration vs. time graph would be a horizontal line above the x-axis (representing constant positive acceleration).

Motion Graphs: Position vs. Time, Velocity vs. Time, and Acceleration vs. Time

Q23. A common misconception is that a velocity vs. time graph directly shows the object's position. Explain why this is incorrect and what information a velocity vs. time graph *does* provide about an object's position.

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A velocity vs. time graph does not directly show the object's position at a given time. Instead, it shows the object's velocity at a given time. The area under the velocity vs. time curve represents the *change* in position (displacement) over a time interval, not the absolute position.

Motion Graphs: Position vs. Time, Velocity vs. Time, and Acceleration vs. Time

Q24. Describe a scenario where an object has a positive velocity and a negative acceleration. Sketch a velocity vs. time graph for this scenario. What does the slope of the graph tell you about the object's motion?

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A car slowing down while moving forward has positive velocity and negative acceleration. The velocity vs. time graph would be a line with a negative slope, indicating that the velocity is decreasing over time. The negative slope represents the negative acceleration, meaning the object is decelerating.

Identifying Motion Type and Interruption

Q25. Explain how a position-time graph can be used to differentiate between uniformly accelerated motion and motion with non-uniform acceleration. Provide an example of each.

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Uniformly accelerated motion is characterized by a parabolic position-time graph, indicating a constant rate of change in velocity. Non-uniform acceleration would result in a position-time graph that is not a perfect parabola, potentially showing curves with varying concavity. For example, free fall near Earth's surface is uniformly accelerated, while a rocket launch with increasing thrust would exhibit non-uniform acceleration.

Identifying Motion Type and Interruption

Q26. A student claims that any object thrown upwards near a planet's surface *must* have an acceleration of -10 m/s². Explain why this statement is a misconception and describe the factors that determine the actual acceleration.

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The statement is a misconception because the acceleration due to gravity depends on the planet's mass and radius, not just the act of throwing an object upwards. While -10 m/s² is a good approximation for Earth, the acceleration would be different on other planets with different gravitational fields. The acceleration is determined by the gravitational force acting on the object, which is proportional to the planet's mass and inversely proportional to the square of the distance from the planet's center.

Identifying Motion Type and Interruption

Q27. Imagine you observe an object moving with constant acceleration. How could you experimentally determine if this motion is due to free fall near a planet's surface, and if so, on which planet might this be occurring?

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To determine if the motion is free fall, measure the object's acceleration. If the acceleration is constant and downwards, it's likely free fall. To identify the planet, compare the measured acceleration to the known surface gravity values of different planets. If the acceleration matches a known value, that's a likely candidate.

Two-Dimensional Motion and Vector Components

Q28. Explain why it is generally more reliable to derive the x and y components of a vector using trigonometric relationships based on the specific angle given in a problem, rather than relying on memorized rules like 'x is always cosine' and 'y is always sine'.

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Memorized rules are only valid for angles measured with respect to a specific axis (usually the horizontal). If the angle is measured with respect to a different axis (like the vertical, as in the example), the trigonometric relationships are reversed. Deriving the components using SOH CAH TOA ensures the correct relationship is applied based on the angle's orientation.

Two-Dimensional Motion and Vector Components

Q29. Imagine a vector representing the initial velocity of a projectile launched at an angle. How would resolving this vector into its x and y components help you analyze the projectile's motion? Be specific about what each component tells you.

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The x-component of the initial velocity (Vx) tells us the constant horizontal velocity of the projectile throughout its flight, assuming negligible air resistance. The y-component of the initial velocity (Vy) tells us the initial upward velocity, which is affected by gravity and determines the time it takes to reach the peak of its trajectory and the overall flight time.

Two-Dimensional Motion and Vector Components

Q30. A student claims that if a vector has a magnitude of 10 units and an angle of 0 degrees with respect to the horizontal, then both its x and y components must be non-zero. Explain why this statement is incorrect and what the actual values of the components would be.

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The statement is incorrect because when the angle is 0 degrees with respect to the horizontal, the vector lies entirely along the x-axis. Therefore, the x-component would be 10 units (10*cos(0)), and the y-component would be 0 units (10*sin(0)).

Projectile Motion: Problem-Solving Approach

Q31. A student claims that the velocity of a projectile is zero at the very top of its trajectory. Explain why this statement is only partially correct and what component(s) of velocity are actually zero (if any) at the peak.

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The statement is partially correct because only the vertical component of velocity (Vy) is zero at the peak of the projectile's trajectory. The horizontal component of velocity (Vx) remains constant throughout the motion (assuming negligible air resistance) and is non-zero at the peak.

Projectile Motion: Problem-Solving Approach

Q32. A projectile is launched at an angle. Describe how you would determine the total time the projectile is in the air if you know the initial vertical velocity and the launch and landing points are at the same height.

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Since the launch and landing points are at the same height, the time to reach the maximum height is half of the total time of flight. Using the initial vertical velocity and the acceleration due to gravity, we can calculate the time to reach the maximum height using kinematic equations. Doubling this time gives the total time the projectile is in the air.

Projectile Motion: Problem-Solving Approach

Q33. Explain why analyzing the horizontal and vertical components of motion separately simplifies projectile motion problems. What key assumption allows us to treat these components independently?

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Separating the motion into horizontal and vertical components simplifies the problem because the acceleration only acts in the vertical direction (due to gravity). The horizontal motion has zero acceleration, making it constant velocity motion. The key assumption is that air resistance is negligible, allowing us to treat the horizontal and vertical motions as independent.

Relative Motion in One Dimension

Q34. Imagine you are on a train moving at a constant velocity of 20 m/s East. You walk towards the front of the train at 2 m/s. A person standing still outside the train observes you. What is your velocity relative to the person outside the train, and how does this relate to the concept of frames of reference?

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Your velocity relative to the person outside the train is 22 m/s East. This is because the observer sees both the train's velocity and your walking velocity adding together. This illustrates how different frames of reference (the train vs. the ground) result in different observed velocities.

Relative Motion in One Dimension

Q35. A boat is traveling North across a river at 5 m/s relative to the water. The river current is flowing East at 3 m/s. What is the velocity of the boat relative to the riverbank? Explain how you would determine both the magnitude and direction of the boat's velocity.

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The boat's velocity relative to the riverbank is the vector sum of its velocity relative to the water and the water's velocity. The magnitude is found using the Pythagorean theorem (√(5^2 + 3^2) ≈ 5.83 m/s), and the direction is North-East at an angle of arctan(3/5) relative to North.

Relative Motion in One Dimension

Q36. Two cars, A and B, are traveling in the same direction on a straight road. Car A is traveling at 30 m/s and car B is traveling at 25 m/s. A common misconception is that the relative velocity between the cars is simply the difference in their speeds, without considering direction. Explain why this is not always the case, and under what circumstances it *would* be correct.

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While the difference in speeds gives the magnitude of the relative velocity in this specific scenario (same direction), it's not universally true. Relative velocity is a vector quantity, and direction matters. If the cars were moving in opposite directions, you would add the speeds to find the magnitude of the relative velocity.